You’ll sometimes also earn tickets that can be redeemed to unlock concept art as well, which is a little bonus for those that like that kind of thing. Most of these are things you’ll already do, like clear a certain amount of jobs, use X amount of items, defeat a number of ghosts, etc, and will help you reach your cash goals faster. ![]() To earn extra cash you’ll also be given a list of optional objectives. Also, your blaster has a heat meter, so you’ll need to manage your firing and vacuuming so you don’t overheat, left unable to use your blaster for a short time. Photocopiers for example will blow up if you shoot them enough, causing you harm if you’re too close, but will also sometimes dish out cash or items. You’ll have a tricky time though, as ghosts can wander and shoot through objects, they are ghosts after all, but you must adhere to the laws of physics and avoid tables, desks, trees and other objects. It’s a simple setup and works for the gameplay. Vacuuming up ghosts is done with the Left Trigger and any items you pick up can be used with the Bumpers. While the core gameplay is simple with the twin-stick setup, you'll be moving with the Left Stick and shoot in any direction with the Right. If you have a buddy over and wants to play as well, there’s asymmetrical drop in/out gameplay included as well, which makes for a much better overall experience, though I wish there was online co-op support. In the rooms where the civilians are being held, you’ll usually have to fight a handful of more challenging ghosts before moving on from these locked rooms. Once all the ghosts in a room are defeated that room is now cleared and won’t respawn. To defeat ghosts, Hector needs to use his plasma gun to whittle down their health, and once depleted, you use your vacuum to suck them up and collect the cash. As you enter each new room, ghosts will randomly appear, and while every room isn’t forcing you to clear it, this is how you’ll earn extra cash and experience to level up. To complete a job, Hector will need to rescue a certain amount of civilians before making it to the exit. While each room isn’t terribly large, at least there is some variety, as you’re going to die a lot and repeat levels many times in this roguelike. The main goal is to earn cash so you can have a chance at the final boss, but every time you die, you’re demoted and lose any perks you’ve gained along the way.Įvery level and room is procedurally generated, so no two plays will ever be the same. As you complete jobs and earn cash you’ll eventually unlock the other areas at certain goals, offering more challenge but more rewards as well. Here is where you’ll be clearing out ghosts in office buildings, complete with furniture, shelves and photocopiers getting in your way. ![]() ![]() It’s a silly premise, but given the artistic style and gameplay, it melds well together.Īs you begin your ghost busting career, you’ll only have access to the Business District. Each day you take a job to earn money, and to ‘win’, you’ll need to earn enough money, but doing so won’t be as simple as it sounds. Your mentor has died though, and you need to get her soul back, but only have 30 days to do so. You’re equipped with a plasma gun and a vacuum and will need to exterminate and clear out business offices, parks and more. You play as Hector Plasm, tasked with clearing out all of the unwanted ghosts and ghouls from a number of different places. A twin-stick shooter at its core, you’ll be shooting and vacuuming up ghosts non-stop in this whacky adventure where you’re stuck in a dead end job. That’s the case here too with Dead End Job, a game that has you controlling a Ghostbuster of sorts, without all of that trademark infringement of course. You know, the one you know isn’t really a career and you hate getting up for in the morning, but it pays the bills, so you stay. Everyone’s most likely had a dead end job at some point in their life.
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